零五网 全部参考答案 随堂反馈 2026年综合素质随堂反馈九年级英语下册译林版无锡专版 第214页解析答案
(D)
Educators and business leaders have more in common than it may seem. Teachers want to prepare students for a successful future. Technology companies have an interest in developing workers with STEM (science, technology, engineering and maths) skills needed to grow the company and improve the industry. How can they achieve these dreams? Play may be the answer.
Learning STEM skills is important, but the reality is that STEM skills can be improved when mixed with traditional, hands—on creative activities. This mix is proved to be the best way to prepare today’s children to be the makers and builders of tomorrow. That is why technology companies are partnering with educators to bring back good, old—fashioned play.
In fact, many experts say that the most important 21st—century skills are not specific (具体的) technologies or subject matter, but creativity, skills like imagination, problem—finding and problem—solving, teamwork, patience and the ability to experiment and take risks. These are skills needed when kids tinker (鼓捣小玩意). High—tech industries such as NASA’s Jet Propulsion Laboratory have found that their best well—rounded problem solvers were excellent tinkers in their youth.
There are advantages of doing things the way we did as children—building something, tearing it down, then building it up again. Research shows that given 15 minutes of free play, four—and—five—year—olds will spend a third of this time being absorbed (使全神贯注) in different activities. This type of play—especially building toys—helps children discover and develop key rules in maths.
If play and building are important to 21st—century skill development, that’s really good news for two reasons: Children are born builders, makers, and creators, so developing 21st—century skills may be as simple as giving kids room to play, tinker and try things out, even as they grow older. Moreover, it doesn’t take 21st—century technology to develop 21st—century skills. This is especially important for under—resourced schools and communities. Taking whatever materials they have and tinkering with them is a simple way to develop those important “maker” skills. And anyone can do it anywhere.
(
C
)10. What do you know about educators and business leaders from Paragraph 1?
A. They will play together. B. They have nothing in common.
C. They share similar dreams. D. They will partner with each other.
(
D
)11. What is the best way to prepare children for a successful future?
A. Learning STEM skills. B. Developing specific technologies.
C. Learning different subjects. D. Mixing STEM skills with DIY activities.
(
D
)12. Why does the writer mention NASA’s best well—rounded problem solvers in Paragraph 3?
A. To show the advantages of skills. B. To show the findings of NASA.
C. To explain the ways of tinkering. D. To prove the importance of tinkering.
(
B
)13. What does the writer advise schools and communities with limited resources to do?
A. Add teaching materials. B. Provide everyday materials.
C. Introduce new technology. D. Provide problem—solving chances.
答案:10-13 CDDB
解析:
翻译:
(D)
教育工作者和商界领袖的共同之处比看起来的要多。教师希望培养学生,让他们拥有成功的未来。科技公司则希望培养具备科学、技术、工程和数学(STEM)技能的员工,这些技能对于公司发展和行业进步至关重要。他们如何实现这些梦想呢?玩耍或许就是答案。
学习STEM技能很重要,但实际情况是,当STEM技能与传统的、动手操作的创造性活动相结合时,这些技能会得到提升。事实证明,这种结合是让当今的孩子为成为未来的创造者和建设者做好准备的最佳方式。这就是为什么科技公司与教育工作者合作,重拾那种美好、传统的玩耍方式。
事实上,许多专家表示,21世纪最重要的技能不是具体的技术或学科知识,而是创造力,比如想象力、发现问题和解决问题的能力、团队合作能力、耐心以及实验和冒险的能力。孩子们鼓捣小玩意的时候就需要这些技能。像美国国家航空航天局(NASA)的喷气推进实验室这样的高科技企业发现,他们最优秀的全能型问题解决者在年轻时都是出色的“小创客”(鼓捣小玩意的人)。
按照我们小时候的方式做事有很多好处——建造某样东西,把它拆了,然后再重新组装起来。研究表明,给4到5岁的孩子15分钟的自由玩耍时间,他们会花三分之一的时间全神贯注地参与不同的活动。这种类型的玩耍——尤其是搭建玩具——有助于孩子们发现并掌握数学中的关键规律。
如果玩耍和搭建对21世纪技能的发展很重要,那这真是个好消息,原因有二:孩子们天生就是建设者、创造者,所以培养21世纪的技能可能就像给孩子们空间去玩耍、鼓捣小玩意和尝试新事物一样简单,即使他们长大了也是如此。此外,培养21世纪的技能并不需要21世纪的技术。这对资源匮乏的学校和社区来说尤为重要。利用他们手头现有的任何材料并进行鼓捣,是培养那些重要的“创客”技能的一种简单方法。而且任何人在任何地方都能做到。
(C)10. 从第一段中,你对教育工作者和商界领袖有什么了解?
A. 他们会一起玩耍。
B. 他们没有任何共同之处。
C. 他们有着相似的梦想。
D. 他们会相互合作。
(D)11. 让孩子为成功的未来做好准备的最佳方式是什么?
A. 学习STEM技能。
B. 发展具体的技术。
C. 学习不同的学科。
D. 将STEM技能与手工活动相结合。
(D)12. 作者在第三段中为什么提到美国国家航空航天局最优秀的全能型问题解决者?
A. 为了展示技能的优势。
B. 为了展示美国国家航空航天局的研究成果。
C. 为了解释鼓捣小玩意的方法。
D. 为了证明鼓捣小玩意的重要性。
(B)13. 作者建议资源有限的学校和社区做什么?
A. 增加教学材料。
B. 提供日常材料。
C. 引入新技术。
D. 提供解决问题的机会。
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